Welcome to Hedrick's SuccessMaker Computer Lab!
In the Computer Lab, we have 36 student computers operating
on Windows XP. The students "log on" the computer programs
and applications. The Computer Lab provides math and reading
instruction for about 500 students in Kindergarten through 6th grade.
Technology is a vital tool throughout a student's education. Hedrick School's
mission is to integrate technology throughout students' learning that will
In the Computer Lab, instruction and lessons will provide:
Opportunities to gain the skills they will need to access and evaluate information;
Opportunities to apply information in critical thinking and problem solving;
Stimulate curiosity and a desire to learn;
Preparation for higher learning;
Development of marketable skills; and
Connections from student learning to the real world.
Students will have opportunities to use input devices, for example,
keyboard and mouse and output devices, such as, a monitor and printer
to successfully operate computers.
What's Happening in our Computer Lab?
SuccessMaker Math Concepts and Skills
Hedrick School is utilizing SuccessMaker Enterprise by Pearson
Education, Inc. as a math supplement in the Computer Lab.
SuccessMaker is an educational program that incorporates
curriculum, management, and assessment into a results-driven
learning system. The coursework offers hours of interactive
learning activities in language arts and math. Each SuccessMaker
course is either a Foundations course or an ExploreWare course.
Foundations courses offer instruction in fundamental skills and
strategies. ExploreWare courses provide opportunities for
exploration and open-ended instruction. Some courses are
structured by strands, lessons, or a combination there of.
SuccessMaker's mathematics and reading courses are
sequenced according to level and difficulty. The skills are
arranged in order of increasing difficulty. Initial Placement Motion
(IPM) is a feature of Foundations courses that ensures that each
student works at an appropriate level in the course. With IPM, the
software monitors a student's progress for a certain number of
exercises or sessions at the outset, and adjusts the starting level in a
course according to the prior knowledge that the student exhibits.
The software then uses that information to place the student at a level
that is neither too easy nor too difficult.
Working as a student -- On the log in screen, the student enters their
User Name and Password and then presses the Enter key
Classroom Interface -- The classroom interface incorporates items that
are familiar to students in an easy to use interface. Students activate
functions by single-clicking the left mouse button.
The student resource icons appear at the bottom of the screen. The
icons may change depending on the student's course level. They have 6
functions available to use
1) question mark - the Show Answer icon
2) headphones - Audio icon to repeat the instructions
3) The Owl represents the Tutorial resource
4) Tools icon to use a ruler, a protractor, a tape measure, a calculator,
or a conversion calculator
5) Reference books - to check the glossary for definitions, view tables with
useful mathematical information, or view currency cards from various countries
6) Check Progress to view your score in the current session
Students' progress is recorded and reported on various reports. Reports
included are Cumulative Performance, Areas of Difficulty, Last Session,
and Parent Report that shows the student's progress including skills
completed and mastered.
The students may be assigned to the following SuccessMaker courses:
- Math Concepts and Skills for all grades
- Math Investigations for levels 5 and up
- Discover English for learning English
- Reading Readiness for first grade
- Initial Reading for first and second grades
- Reader's Workshop for second grade through sixth grade
- Writer's Studio
Extra SuccessMaker Lesson Times
|Before School Daily ||Tuesday through Thursday ||7:30 - 8:00am |
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We also have Educational Software installed
in the Computer Lab and networked to some of
Come by to visit and see what your
child(ren) is learning in the Computer Lab.
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